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✨ Bog Witch ✨
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Devlog
VICTORY IS MINE
December 07, 2018
by
haileymarie216
Finally managed to get my scroll in the game as the text backgrounds! That was the last thing I really wanted to get in the game, so that's a huge relief :')...
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Officially Having Too Much Fun
December 05, 2018
by
haileymarie216
So I've been working on the menu today, and because I don't know how to actually make an exit button, if you try to exit, you get some serious frog sass. I'm officially trolling my own game too hard...
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Emoticon Things!
November 30, 2018
by
haileymarie216
WIP of the emoticon things (idk what they're really called, i know they have a name, though...)...
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After Beta Test
November 28, 2018
by
haileymarie216
Feeling pretty good about the feedback I got during the Beta testing; people sure do love those frogs. A really good piece of advice I want to try and potentiall iimplement are little FX graphics for...
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Beta Test 🕹
November 21, 2018
by
haileymarie216
Beta Test time! One of the elements that remain the same about my goals is that I still want my game to have a really comforting vibe, which I hope to create through the music choice, the soft color...
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So close!
November 14, 2018
by
haileymarie216
Hoo boy, are we close! I've finished the first level, and have my end scene taken care of, so I'm right on schedule. I'm having a little trouble changing my backgrounds, and by a little trouble I mea...
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Trekking Along
October 26, 2018
by
haileymarie216
Slowly but surely adding all the little options into my game. It's taking a while, because for each option there's three choices which just adds up over time. But I'll get there! :)...
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Alpha Test I 🕹
October 17, 2018
by
haileymarie216
📝 Player Experience Goals 📝 1. I would like my game to have a really comforting vibe, which I hope to create through the music choice, the soft color choices, and the light humour throughout the...
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Problems
October 17, 2018
by
haileymarie216
1
Oh man, we're in it now. I'm moving along well enough with the flowchart, and I'm getting pretty far along, but new project just keep cropping up. For example, my frog is now an absolute GIANT, which...
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Whiteboxing Day 1
October 10, 2018
by
haileymarie216
Definitely a learning curve with white boxing my game, but it feels nice to get to finally figure Fungus out. I have to finish another background, but then I can keep on going!...
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Concept work v2
September 27, 2018
by
haileymarie216
Mini character animation videos for Basil...
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Concept Work
September 27, 2018
by
haileymarie216
Some final concept work! In order, environmental design, prop design, Fergus the frog expressions & bodies, Basil facial expressions and hair test, Dress test, Basil full expressions and pose sheet, a...
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Basil Design v2
September 24, 2018
by
haileymarie216
Finally finished all of my Basil poses! Really excited to keep going!...
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wip report
September 21, 2018
by
haileymarie216
I don't like to not post an update after class, so here's the state of the union. Right now, I'm working on the last of Basil's character; specifically poses and full body completed sprites. In combi...
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Froggos v1
September 19, 2018
by
haileymarie216
I can't say how strongly I love these little frogs. Anyways, next up, I'm going to work on Basil's poses and also get going on environments!...
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Bog Animals v1
September 18, 2018
by
haileymarie216
Just some more concept art, this time featuring some of the bog residents that will appear in the game!...
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Basil Design v1
September 14, 2018
by
haileymarie216
For the past couple days I've been working on character design; specifically, the game's protagonist, Basil. Per my usual process for human characters, I started with basic face shape and expressions...
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Gettin' Started
September 07, 2018
by
haileymarie216
I'm really excited about this game, now that I've been working on the concept for a couple days now. I've decided on the three levels the game will include; Frog Song, Bye Bye Birdies, and Going Nuts...
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